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Havok (http://www.havok.com) produce a commercial tool called
Total Havok which is available under Linux and Microsoft Windows
for the PC (and also for the XBox and PS2), that provides a game SDK
providing many real world physics laws as standard. Examples of the
technology that is built into the environment are:
- Collision detection
- Rigid body response
- Fast general constraints
- Optimised vehicle SDK
- Specific car and rag-doll constraints
- Sensors, events and callbacks
- Deformable bodies (cloth, rope, soft bodies)
- Cloth, rope and soft body constraints
As can be seen, Total Havok provides an impressive amount of
material and object physics that would take a long time to include
in a system designed from scratch.
Andrew P Coates (UG)
2002-07-17